Jumat, 31 Oktober 2014

[V567.Ebook] Ebook The Watercolor Skies & Clouds: Techniques of 23 International ArtistsFrom Brand: International Artist Publishing

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The Watercolor Skies & Clouds: Techniques of 23 International ArtistsFrom Brand: International Artist Publishing

Combining the most popular medium--watercolor--with the most significant element of the landscape--the sky--this spectacular gallery of paintings will appeal to a variety of readers. It includes:

* 23 start-to-finish, step-by-step demonstrations showcasing a spectrum of methods for painting emotive and moody skies

* An eclectic mix of styles from household name artists

* Insight into the way each artist's vision is translated onto the paper, for readers seeking to bring their own vision to light

With chapters from artists in the US, UK, Australia, and Canada, this book provides the credibility and scope every painter seeks in a painting guide.

  • Sales Rank: #436716 in Books
  • Brand: Brand: International Artist Publishing
  • Published on: 2004-11
  • Original language: English
  • Number of items: 1
  • Dimensions: .71" h x 8.76" w x 11.60" l,
  • Binding: Hardcover
  • 143 pages
Features
  • Used Book in Good Condition

Most helpful customer reviews

6 of 6 people found the following review helpful.
Skies and Clouds
By John HistoryGuy
A terrific book to learn the basics and intermediate skills in capturing the ever-changing skies around the world in watercolor. Each artist gives their ideas, techiniques and materials used to paint a memorable watercolor painting in a unique place and time. Highly recommended!

2 of 2 people found the following review helpful.
Handling skys in your watercolor paintings
By K. Wohlers
Skys and clouds are usually difficult part of watercolor painting. The artists who contributed to this book have done a superb job of describing and showing you how to proceed in these areas. This publication helps you overcome some problems that you may have in the sky areas of your paintings and also builds up your confidence in attempting these different styles. I would highly recommend this book to anyone currently involved in watercolor painting.

2 of 2 people found the following review helpful.
Excellent techniques from different artists
By Angela Simpson
I especially liked this book because there were different techniques used by the different artists. If one technique doesn't appeal to you there are others that will. I would have liked the artists to be more specific about which color they used and when.

See all 11 customer reviews...

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Selasa, 28 Oktober 2014

[Q668.Ebook] Ebook The Lost Night (A Rainshadow Novel), by Jayne Castle

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The Lost Night (A Rainshadow Novel), by Jayne Castle

Even the mysterious world of Harmony has people who don’t quite fit in. They’re drawn to places like Rainshadow Island, a beautiful sanctuary where anyone can feel safe—and where secrets are closely guarded...

Schooled in an exotic form of martial arts, and with the ability to detect the auras of dangerous psychic criminals, Rachel Bonner and her dust bunny companion have found peace and quiet on Rainshadow Island, operating a bookstore and café.

But her tranquil new life is thrown into chaos when Harry Sebastian, the descendant of a notorious pirate, arrives to investigate strange developments in the privately owned woods known as the Preserve.

Immediately drawn to the amber-eyed woman, Harry must tread carefully. While Rachel’s special talents can help him track down dangerous rogues who have violated the Preserve, they can also sense the heart of darkness within him. But desire can weaken the strongest of defenses—and leave even the strongest man wanting more…

  • Sales Rank: #79837 in Books
  • Brand: Jove
  • Published on: 2012-09-04
  • Released on: 2012-09-04
  • Original language: English
  • Number of items: 1
  • Dimensions: 6.75" h x .88" w x 4.13" l, .35 pounds
  • Binding: Mass Market Paperback
  • 352 pages
Features
  • Great product!

From Booklist
*Starred Review* Aura healer and martial-arts-expert Rachel Blake knows monsters exist. In fact, she encounters one, Marcus Lancaster, on a daily basis at the Chapman Clinic. Rachel knows she can’t successfully treat Marcus using her healer’s talents because he isn’t sick; he’s a psychopath. Unfortunately, the clinic’s owner disagrees with Rachel’s diagnosis, which leaves Rachel out of a job and back on Rainshadow Island running the bookstore-café left to her by her great-aunts. However, Marcus isn’t the only monster in Rachel’s life. Memories of the bizarre creatures Rachel encountered the night she became trapped in the mysterious preserve on Rainshadow Island continue to haunt her dreams. Although Rachel might not remember exactly how she got into the preserve or even how she got back out, she does know that Harry Sebastian, a self-proclaimed monster hunter, may be the one man who can provide her with the answers she needs to vanquish the monsters once and for all. Castle’s deliciously dry sense of wit, delightfully amusing characters, and devilishly imaginative plot, spiked with plenty of thrilling twists and turns, all add up to another stellar romance from one of the genre’s most consistently entertaining writers. --John Charles

Review
“No matter who she’s writing as, whether it’s as Castle, Jayne Ann Krentz or Amanda Quick, this is one author who never, ever disappoints.”—Fresh Fiction

"Jayne Castle, one of the pioneers of the futuristic subgenre, continues to set the standard against which all other such books are judged.”—Affaire de Coeur

“Writing under Jayne Castle, Jayne Ann Krentz takes her trademark combination of witty, upbeat action, lively sensuality, and appealing characters to [a] unique, synergistic world.”—Library Journal

About the Author
Jayne Castle, the author of Canyons of Night, Midnight Crystal, Obsidian Prey, Dark Light, Silver Master, Ghost Hunter, After Glow, and After Dark, is a pseudonym for Jayne Ann Krentz, the author of more than fifty New York Times bestsellers. She writes contemporary romantic suspense novels under the Krentz name, as well as historical novels under the pseudonym Amanda Quick.

Most helpful customer reviews

49 of 54 people found the following review helpful.
Pleasant enough, but something bugs me
By Joy-read
I had to re-enter my review, cuz Amazon couldn't seem to "take" my edits. I lost the comments, but mention them in this review.

Just barely four stars. It was good, but not her best. As always with Castle (aka Krentz, Quick, etc), two likable but lonely misfits fall in love, forever sharing a tight bond. This reliable author delivers mild suspense on a stormy island setting.

The cover art is misleading. Rachel wears a leather jacket, but not the batgirl outfit.

The romance: I sympathized with the hero, Harry Sebastian, who felt he could never have a loving relationship due to his extreme psychic talent, and had been hastily dumped when his wife learned about it. In fact, Harry Sebastian is somewhat reminiscent of Harry Trevalyn in Absolutely, Positively in terms of how they both got dumped because they lose control after psychic burnout. The relationship building between Harry and Rachel was okay, but it fell a bit flat. It needed more development. Not to be snide, but Harry and Rachel's relationships with the dust bunny got almost as much air time, or so it seemed. Also, there was not enough tension, sexual or romantic -- the HEA came too easily. The sex came too soon. There are two sex scenes. The first one was okay, but they both seemed somewhat mechanical, not passionate. Krentz can deliver better passion.

The suspense: I felt no strong sense of suspense. I was never worried about Rachel, even though a nutcase was after her. This is mainly due to the fact that I understand how romances must end, with the requisite HEA, but also because I have read enough novels by Castle / Krentz / Quick / Glass / James / Taylor to be able to predict how her scenes will play out.

However, I WAS curious about what happened to Rachel during her "lost night" in the dangerous Preserve. Things got more interesting when Rachel, Harry, and the dust bunny went into the Preserve. I especially liked the scene when the monstrous octopus thing attacked.

I heart the adorable yet ferociously protective dust bunnies, like Darwina. They inhabit the entire series, and the Harmony series, each bunny having a quirky but similar character. What's odd, though, is how they carry things all day. In the prior book, Rex carried a purse. In this book, Darwina carries a doll. They have six feet, but still...how awkward for the animals. How do they run, climb, hunt, etc?

This book is part of the author's paranormal line, something I enjoy occasionally. No vampires -- except for psychic vampires who steal your psychic energy. No monsters, only psychic monsters. No shape shifters or werewolves, etc. Castle's paranormals are light reading. For a darker story, try her early works, originally written in the guise of Amanda Glass. For example, see Shield's Lady.

Something that bugs me a little: In nearly every single book -- and I've read dozens and dozens -- Krentz inserts a same sex couple ( as with this book) or a gay individual, but here's the kicker: They are NEVER flawed. Always urbane, gentle, talented, protective, loving, wise, compassionate, heroic. What are the chances? In fact, the chances are high that-- if her cumulative cast of characters represented real life -- I would have come across at least one character who was gay and ALSO hypersensitive or super-possessive, ultra-ambitious, criminally minded, or at least just plain selfish, slobbish, or stupid. After all, we're all human. I'd be just as irritated if an author was constantly pushing the benefits of wheat grass, or extolling virginity, or pumping religious propaganda.

Note: in the deleted review, a reader commented that there IS a criminally minded gay character in Copper Beach (Dark Legacy Novel). He's not the villain, but he IS crooked. My mistake. Any others? Another reader asked if there are gay villains in ANY romances. Yes, in Outlander, by Gabaldon, and in Golden Girl, by Joan Wolf, etc.

Having said that, it was a fun read, even if it was similar to other books. This author writes well, with flowing dialogue and no distracting grammos or typos. I have read just about everything by Jayne Ann Krentz, under all her pseudonyms. I tend to prefer her stand-alone titles, books that are not part of a series, with some exceptions. Some of my favorite books by this author: Wildest Hearts, Joy, Grand Passion, and in historical romance, Ravished .

(I also liked the Eclipse Bay series, Absolutely Positively, All Night Long, Witchcraft, Family Man, Sweet Starfire, etc. It's impossible to go wrong with Krentz, but some books are better than others.)

******************************************************************************************

25 of 28 people found the following review helpful.
I'm so confused, please help!
By tiredofpc
I've been a huge fan of Jayne Castle, Jayne Anne Krentz, Amanda Quick, and I'm sure, other pseudonyms yet to be born, for many, many years. Love her books! That said, I've just finished reading Lost Night, which bears the note on the bottom of the front cover, "First Time in Print." The book is set on Rainshadow Island. Ok, book read, not one of her best (see other 3 star reviews), and I concur that there seems to be a lot missing. Late in the book there is mention of Harry's brother Jake Sebastian having to track down the Whitcomb widow, as she is the great granddaughter of North, who may know where the other two stones are on the island, and bring her to Rainshadow. Logically, the book about Drake and the Widow Whitcomb would be number two in the series, right? So now I'm picking up Canyons of the Night, "Book Three of the Looking Glass Series" and it's a book I read previously, before what would appear to be book one, and what ever happened to book 2, Drake and the Widow Whitcomb?
Frankly, I'm really tired of the confusing, out of sequence, back and forth stuff going on. Book 3 of the trilogy is published, but where is book 2 and why in the world does it have to be this difficult? Book two of the series isn't even listed on Amazon, so we know it doesn't exist! I've been reading this author since the 80's, and it didn't used to be this difficult. Please, can we go back to the prior excellent character and story development, continue the humor and the romance but have some sense of direction and logical development?

20 of 25 people found the following review helpful.
It's fascinating how differently a book reads for different people.
By Anne Ivy
I liked "Canyons of the Night" and was eagerly awaiting the second installment of the series. Unlike the previous six reviewers, I found this book nowhere near as entertaining as its predecessor. First, there is a noticeable lack of interesting secondary characters, which has been a strength of Castle/Krentz/Quick. Charlotte and Slade appear at the beginning, and again at the end, but in between it's pretty much just Rachel and Harry. And they talk. They talk a LOT. There would be several pages of discussion, generally explaining the backstory for anyone who hadn't read the previous Harmony books, or explaining the history of the Sebastian family, or explaining how the Preserve is the way it is and what's happening to it and what can be done about it. If the two of them aren't having a conversation, there are large chunks of descriptive passages.

The "romance" angle is so muted as to make the book not technically a "romance" at all. There are many mysteries published with as much of a love interest as in "The Lost Night," although admittedly mysteries don't go in for actual sex scenes (which I tend to skip over anyway, and as there are only the two, if I recall correctly, I didn't miss much).

For sure Ms. C/K/Q has done a first-rate job inventing an imaginary world and making it truly attractive for the reader. I wish I could live on Harmony! And have a dust bunny, naturally. Big, fat, lazy cats are not at all the same thing. >;^>

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Jumat, 24 Oktober 2014

[N848.Ebook] Ebook Free Little Book of Screenprinting, by Caspar Williamson

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Little Book of Screenprinting, by Caspar Williamson

Screenprinting has moved beyond the gig poster and the tee shirt. Centuries old and made famous by Andy Warhol in the 1960s, the craft is now enjoying a renaissance all over the world as contemporary artists and studios including Rob Ryan, Alakazam!, and Crosshair, among others push the creative limits of the medium in their work with textiles, posters, and more. This large-in-scope but petite-in-size collection features the best pieces from these and more than a hundred other studios. A compact history of screenprinting, a guide to the different presses and techniques, and a beautiful design that expertly combines a handmade and modern aesthetic round out this key book for DIYers.

  • Sales Rank: #828809 in Books
  • Published on: 2011-11-16
  • Original language: English
  • Number of items: 1
  • Dimensions: 7.50" h x 1.00" w x 7.25" l, 1.10 pounds
  • Binding: Hardcover
  • 192 pages

About the Author
Caspar Williamson runs the print and design firm Flying Machines. His art has been featured in Creative Review, Elle Décor, Gods and Monsters, and other publications. He lives in London.

Most helpful customer reviews

2 of 2 people found the following review helpful.
Not quite what I needed
By David Hoge
Actually, I was looking for something about the process from a small business perspective. It is an interesting book about the current screen printing market, but I was hoping for a more "how to" publication, and I guess I misunderstood the subject matter.

1 of 1 people found the following review helpful.
Creative inspiration
By Diane Wiley
Lots of good information about the history of screenprinting and current techniques. Plus, the portfolios provide wonderful inspiration and show the great variety of techniques. This is one art book that I'm keeping on my bookshelf.

1 of 1 people found the following review helpful.
Fun book of Ideas
By Kevin E. Collins
Just flip through the pages to see what others have done. Text is sparse. Not a how-to book. Get it for inspiration!

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Selasa, 14 Oktober 2014

[D951.Ebook] Download Ebook Plastic Part Design for Injection Molding 2E: An Introduction, by Robert A. Malloy

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Plastic Part Design for Injection Molding 2E: An Introduction, by Robert A. Malloy

The goal of the book is to assist the designer in the development of parts that are functional, reliable, manufacturable, and aesthetically pleasing. Because injection molding is the most widely used manufacturing process for the production of plastic parts, a full understanding of the integrated design process presented is essential to achieving economic and functional design goals. This book features over 425 drawings and photographs. Contents: Introduction to Materials. Manufacturing Considerations for Injection Molded Parts. The Design Process and Material Selection. Structural Design Considerations. Prototyping and Experimental Stress Analysis. Assembly of Injection Molded Plastic Parts. Conversion Constants.

  • Sales Rank: #198180 in Books
  • Published on: 2010-03-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.60" h x 1.00" w x 6.80" l, 2.65 pounds
  • Binding: Hardcover
  • 549 pages

Most helpful customer reviews

13 of 13 people found the following review helpful.
Practical, Hands-on Manual for the Plastics Professional
By Lawrence E. Stanton
This book reveals the basic background required by personnel in the plastics field in designing parts for injection molding. It has many examples and illustrations of real-life applications instead of endless derivations of equations. It is a very useful, well structured, easy to follow guide for assisting in your design and knowledge of polymer related products.

14 of 15 people found the following review helpful.
Buy the 1st edition instead, save lots of money
By Stockstradr
I compared this "2nd edition" with the 1994 original 1st edition (available in like-new condition for about 1/4 price of the 2nd edition)

ONLY DIFFERENCE is publisher merely appended a mostly worthless 50-page chapter on "Design for Enhanced Recyclability and Sustainability"

THEY CHANGED NOTHING ELSE. The first four-hundred fifty pages are COMPLETELY UNREVISED. Pathetic.

So just go buy the 1st edition for about 1/3 to 1/4 the price. (ISBN-10: 1569901295, ISBN-13: 978-1569901298)

9 of 9 people found the following review helpful.
Non-Engineer Review
By Gary Perman
As a non- engineer, but fully engaged in the Injection Molding business as a recruiter of Plastic Part Design Engineers, this book delivers technical information but easy to read and comprehend. Not just a book on theory, but practical applications. I recommend for non-engineers and engineers.

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Kamis, 09 Oktober 2014

[B232.Ebook] Ebook Free The Lineage of Lady Meed: The Development of Mediaeval Venality Satire, by John A. Yunck

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The Lineage of Lady Meed: The Development of Mediaeval Venality Satire, by John A. Yunck

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The Lineage of Lady Meed: The Development of Mediaeval Venality Satire, by John A. Yunck

Publications In Mediaeval Studies, No. 17.

  • Published on: 2012-07-21
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.02" h x .75" w x 5.98" l, 1.07 pounds
  • Binding: Paperback
  • 364 pages

Most helpful customer reviews

0 of 0 people found the following review helpful.
Latin necessary, Good Scholarly Book
By Nicholas Nelson
This is an excellent study of the character of Lady Meed in Langland's Piers Plowman, and of medieval venality satire (that is poetry on the evils of money). Three-fourths of the book is merely quotations and commentary on Latin verse satire. No translations are provided, as this book is clearly addressed to the typical audience of Medieval literature scholars. So if you do not read Latin, you will not derive very much benefit from it. I have taken a few years of Latin, but I did not take the time to fully translate each poem, as it would have taken too much time. Much of it also is not very good poetry, at least not as literature. Yunck mostly quotes this poetry as a proof that there was a ton of this poetry, and spends quite a bit of time (about 200 pages) cataloguing and describing this body of poetry in detail. While this book could definitely be shorter, it is useful if you are a scholar doing research in Medieval Latin verse satire, admittedly a small subset of the population. Also, the last chapter is a detailed analysis of the Lady Meed episode in Langland. This is where Yunck is at his best. Meed is characterized as the embodiment of the dangers that an overdependence of money plays in Medieval society. I recommend for the undergraduate English major who is writing a paper on Lady Meed to read the first part of the firs chapter and the last chapter, maybe even the second to last chapter which deals with Chaucer's treatment of this theme, and skim the majority of the book, especially if they have no Latin. I also heartily recommend this book for any medievalist who wishes for more information on the genre of venality satire. Much Latin is required. French is also recommended, as there is a chapter on French satire.

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Selasa, 07 Oktober 2014

[Z613.Ebook] Download Sacred Ecology, by Fikret Berkes

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Sacred Ecology, by Fikret Berkes

Sacred Ecology examines bodies of knowledge held by indigenous and other rural peoples around the world, and asks how we can learn from this knowledge and ways of knowing. Berkes explores the importance of local and indigenous knowledge as a complement to scientific ecology, and its cultural and political significance for indigenous groups themselves. This third edition further develops the point that traditional knowledge as process, rather than as content, is what we should be examining. It has been updated with about 150 new references, and includes an extensive list of web resources through which instructors can access additional material and further illustrate many of the topics and themes in the book.

Winner of the Ecological Society of America's 2014 Sustainability Science Award.

  • Sales Rank: #383412 in Books
  • Brand: Brand: Routledge
  • Published on: 2012-03-21
  • Released on: 2012-04-20
  • Original language: English
  • Number of items: 1
  • Dimensions: 11.69" h x .89" w x 8.27" l, 1.10 pounds
  • Binding: Paperback
  • 392 pages
Features
  • Used Book in Good Condition

About the Author

Fikret Berkes is Distinguished Professor and Canada Research Chair at the Natural Resources Institute, University of Manitoba, Canada. His studies on community-based resource management have led to explorations of local and indigenous knowledge. He has authored some 250 scholarly publications and nine books, including Linking Social and Ecological Systems (Cambridge University Press, 1998) and Navigating Social-Ecological Systems (Cambridge, 2003).

Most helpful customer reviews

4 of 4 people found the following review helpful.
Fantastic overview of Traditional Ecological Knowledge
By Andrew Fahey
In the latest edition of his seminal work, Berkes has provided a very thorough, detailed and balanced overview of Traditional Ecological Knowledge that is highly readable.

Berkes outlines the sources of Traditional Ecological Knowledge (TEK) as being the ancestral preserve of communities who rely (or have relied) heavily on their local ecologies for sustenance and security. He then goes into detail about different elements that comprise the body of knowledge now widely referred to as TEK.

Throughout the exploration of TEK, it's origins, components and potential uses within modern frameworks of ecology and resource use; Berkes also gives detailed examples of TEK's operative functions - that is how in various contexts TEK works and what it is able to produce/provide to those who are looking to utilise its strengths.

What makes this a truly excellent resource however is that Berkes covers the topic in a very sympathetic yet balanced way - he doesn't shy away from demystifying Indigenous knowledge and debunking common misconceptions that "tribal" peoples were or are inherent conservationists; though he also does not dwell on this important clarification longer than necessary.

This is a fantastic resource to use either as an introduction or a more comprehensive detailed guide to the field of engaging with Traditional Ecological Knowledge for a variety of purposes - well deserving of being widely regarded as the seminal text on the topic.

0 of 0 people found the following review helpful.
and useful for my research with its exploration of traditional ecological ...
By Mon
Haven't read it all the way through yet...am currently in the process. But so far it has been incredibly thoughtful, thought-provoking, informative, and useful for my research with its exploration of traditional ecological knowledge. It has been recommended to me by a number of advisers, and I'm so glad for it. I'll return to edit once I'm through, but will say that for now, I am thoroughly enjoying it!

0 of 0 people found the following review helpful.
Great Book
By Pat
Addresses the land ethos, the sense of place that we need in our current society in a dense by pertinent style

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Senin, 06 Oktober 2014

[K916.Ebook] Download Learning C# by Programming Games, by Arjan Egges, Jeroen D. Fokker, Mark H. Overmars

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Learning C# by Programming Games, by Arjan Egges, Jeroen D. Fokker, Mark H. Overmars

C# is the language of choice for learning how to program. It is a very well structured object-oriented language and avoids some of the problems of Java.  An excellent free programming environment is available for C#, as well as a game programming framework. And (if necessary) moving from C# to C++ is easy.

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience.

Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, showing a heads-up display, dealing with physics, handling interaction between game objects, and creating pleasing visual effects such as snow or glitter. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important aspects of programming in general, including many  programming constructs and idioms, syntax diagrams, collections, and exception handling.

The book is also designed to be used as a basis for a game-oriented programming course. For each part, there are concluding exercises and challenges, which are generally more complex programming endeavors. Lots of supplementary materials for organizing such a course are available on the accompanying web site http://www.csharpprogramminggames.com, including installation instructions, solutions to the exercises, software installation instructions, game sprites and sounds.

  • Sales Rank: #4358361 in Books
  • Published on: 2015-07-14
  • Released on: 2015-07-14
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x 1.10" w x 6.10" l, 1.43 pounds
  • Binding: Paperback
  • 443 pages

From the Back Cover

C# is the language of choice for learning how to program. It is a very well structured object-oriented language and avoids some of the problems of Java.  An excellent free programming environment is available for C#, as well as a game programming framework. And (if necessary) moving from C# to C++ is easy.

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience.

Contrary to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence.  The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, showing a heads-up display, dealing with physics, handling interaction between game objects, and creating pleasing visual effects such as snow or glitter. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important aspects of programming in general, including many  programming constructs and idioms, syntax diagrams, collections, and exception handling.

The book is also designed to be used as a basis for a game-oriented programming course. For each part, there are concluding exercises and challenges, which are generally more complex programming endeavors. Lots of supplementary materials for organizing such a course are available on the accompanying web site http://www.csharpprogramminggames.com, including installation instructions, solutions to the exercises, software installation instructions, game sprites and sounds.

About the Author

Arjan Egges is an associate professor in the Games and Virtual Worlds group in the Department of Information and Computing Sciences at Utrecht University in the Netherlands. Heading the Motion Capture Lab there, his current research focuses on the integration of motion capture animation into navigation and object manipulation tasks. He regularly teaches various courses related to games and computer animation, and recently designed the new introductory programming course for the university’s new Game Technology bachelor program, using C# as the language of choice.

Jeroen Fokker is an assistant professor in the Software Technology group at Utrecht University. As the director of education, he is responsible for the undergraduate programs in Computer Science and Information Science. He has been teaching introductory programming courses for over 20 years, using C++, Haskell, Java, and C#, as well as courses on compiler construction.

Mark Overmars is a full professor in computer science at Utrecht University. Here he has done research into computational geometry, robotics, and game technology. Mark is responsible for the Game Technology educational program at Utrecht University. Furthermore, he is the author of the Game Maker software package, originally designed as a tool to teach children about the basics of object-oriented design and to raise their interest in computer science. The package, though, has developed into a full-blown authoring package for games used in education by amateurs and by professional game developers. Mark was named as one of the top 50 influential people in game development by the U.S. magazine GameDeveloper in 2010.

Most helpful customer reviews

21 of 21 people found the following review helpful.
Absolutely On Target
By Amazon Customer
I must say, I'm really impressed with this work. A couple months ago, I planned on teaching my nephew a bit of programming - using some basic C# & games logic. Before starting with him, I made a little ~20 point outline of what I thought (a) he might like, and/or (b) would be useful for him to know.

I felt that he would probably need some sort of printed reference for the language to use between our talks - maybe a quick reference or the like. Despite its awesome power and utility for seasoned programmers/engineers, Google is a little too open-ended for an absolute beginner to use for development guidance. On Amazon, I stumbled across this book, and I'm quite happy that I did. I was especially pleased to find that it was very neatly organized, with a logic progression through the essentials steps required to -create- something, not to learn the C# language specification.

It appears that there was consideration for the level of sophistication of the readers, and the examples' level of complexity was adjusted in a very controlled manner. In my view, the material seems appropriate for those learning their first language (i.e. non-professionals), although a whole range of people would probably still enjoy it.

The example exercises, in addition to being illustrative, looked pretty fun too. So many authors create examples that seem to impress only themselves - giving little thought to the learner and their needs. Here, the examples are obviously intended to give students needed practice on specific skills, without extraneous details getting in the way.

It's clear to me that the authors put real work and thought into "Learning C# by Programming Games", and the result is excellent. I haven't been this impressed with a book in a long time. I wish this were available when I was just starting out.

7 of 9 people found the following review helpful.
Don't waste your time
By travis d
This book needs xna framework which is no longer supported or updated. It also needs Microsoft studio 2010.... Which is no longer downloadable.... I sent it back after trying multiple work around. I emailed the author and asked about updates to xna or studio, and got back "when they update xna, we'll update the website"..... Only they are no longer updating xna.

Not worth the hassle. Also, xna is being phased out completely.

I bought c# players guide by Whitaker. WAY better. You can use the new, free studio 2015, and you learn the language in a fairly engaging way.

Don't waste your money or time on this.

2 of 2 people found the following review helpful.
Great Introduction to C# and Game Programming
By sinecure
This is a very well-written introduction to game programming and C#. The book develops several games from scratch, starting with a basic game. As games get more sophisticated, so do the C# features that implement them. The code also gets more modular, and more object oriented features of C# are exploited with each new chapter. By the end of the book, some of the code is separated into a reusable and well-thought-out game programming library.

The games in the book use XNA, which is not available for the Visual Studio Express 2015 edition. Monogame - an open source program available free of cost - is almost a drop-in replacement for XNA, with some minor annoyances. Game assets need to be manually converted to xnb files before they can be used. For conversion, I used the open source program XNB Builder, and the XNA libraries from Microsoft, loaded alongside an older version of Windows Phone Development Tools on a different machine.

Despite these few hassles, I felt the book helped me greatly in learning game programming and C#.

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